Welcome! Today we would like to show you the actual character equipment window. Please note an important change. In earlier concept art and screenshots, the character was hand-drawn ( 2D ) . But we came to the conclusion that manually drawing each equipment item in different poses would be an overkill in terms of the amount of additional work, since this will generate thousands of possible combinations of gear. Therefore, we came to the conclusion that the character will be completely three-dimensional, just like in isometric scenes where the main gameplay takes place. At the same time, we try to preserve the style as much as possible so that the 2D and 3D assets visually intertwine with each other in harmony. And if you have been following our updates for a long time, do you know which character this is?
Please don’t forget to add our project to your Steam wishlist and follow the community news: go to Steam
Massive changes are being made to speed up the development process many times over. You will be the first one to find out if you follow our Steam community. See you soon!
Date : 17 10 2022 Tribal development team
Date: 05 11 2022
Date: 12 09 2022
Date: 27 08 2022