We will use the fog of war mechanic that you are probably familiar with from other games, both on the global map and within isometric instances. Hiding not only points of interest on the map but also the topography itself, in our opinion, is a great solution to encourage exploration …
05 11 2022
Welcome! Today we would like to show you the actual character equipment window. Please note an important change. In earlier concept art and screenshots, the character was hand-drawn ( 2D ) …
17 10 2022
Hello everyone! Today we’d like to tell you more about giant swamp toads and how nobody should underestimate them. The usual giant toad in its average size weighs up to a pood (that’s why the peasants call it “pood toad”), is omnivorous, can crush chickens / jocks …
12 09 2022