Small tech demo

Hi! We’ve a small technical demo this time. If you remember this post from June 2020 link where we had demonstrated how objects were placed within our Unity scene. It was based on our custom “old school” sprite sorting algorithm. In November 2020 we started a major undertaking in favor of a more 3D based approach. We can say that we’re finished with this rendering project for now and here’s how our scene looks like after this change:

Date : 18 05 2021 Tribal development team

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