Drawing inspiration from Diablo 2

Hey! Recently we have announced a new rubric about other isometric games, which we studied and used as references to solve technical as well as artistic challenges while developing Tribal. We’ll start with the well-known game that initiated an entire genre – Diablo 2

Date : 23 06 2021

The solstice

Hi there! It’s а solstice today, the special day for all folks honoring their old traditions and customs. The Slavenes from the world of Tribal celebrate it too, and they call this event the Festival of Horned Bell

Date : 21 06 2021

Prototype of our dialog window

Hi! We have another small update. This is the prototype of our dialog window – an integral part of any role-playing game. More updates about the rest of our user interface as well as gameplay will follow soon. Stay tuned!

Date : 09 06 2021

New rubric

Ladies and gentlemen, with the onset of summer we would like to announce a new rubric. We will tell you which games inspired us to create Tribal, show you how we learned from them and, in some cases, used them as references to solve technical and artistic challenges

Date : 04 06 2021

Roadmap update

It’s almost summer and we would like to give you a summary of our intermediate results. We conducted a survey early in May. Our goal was to find out how you would like to play our demo

Date : 29 05 2021

Game UI

Hey everyone! During the last week we’ve been working on the first stage of our base gameplay – our combat system as well as the overall game UI. There’s nothing interesting to show in terms of combat but we can show you our first draft for the game UI

Date : 22 05 2021