Development roadmap for 2021

Greetings to everyone who is interested in our project! Recently, we’ve been getting more and more questions about WHEN it will be possible to play Tribal and whether it will be available on Steam

Date : 22 01 2021

Website release!

Finally! Our website is up and running! If we were some kind of provincial store, we would definitely put colored balloons on the facade at the entrance and and a sign which says “We are open!”

Date : 05 01 2021

Imp concept

Greetings adventurers! This time we have a special guest from our bestiary. Beware of the mighty and dangerous… imp! All jokes aside, imps are magical humanoid-like beings

Date : 04 12 2020

Login screen & main menu OST

Hello there! Today we’d like to share the soundtrack of the login screen and in-game menu. We are trying to recreate Slavic atmosphere not only by the visual style but also with music

Date : 25 11 2020

Geometry editor demo

Greetings! Today we’d like to talk about the physics system in Tribal. Despite the fact that we have more or less old-school like isometric graphics and the game scene environment is built with sprites, each object has a three-dimensional representation within the”physical” space

Date : 31 10 2020

Dynamic world map concept

Greetings traveller! The world never stops changing. Villages transform into towns and become lost and abandoned. Cities expand and get buried in sand or flooded by water

Date : 11 10 2020